
- HP
- 120
- Stage
- Stage 2
- Type
- Psychic
Dusknoir (1)
| Condition | Market | Low |
|---|---|---|
| Near Mint | $12.33 | $9.99 |
| Lightly Played | $4.80 | $6.19 |
| Moderately Played | $3.42 | $5.49 |
| Heavily Played | $1.74 | $3.09 |
| Damaged | $1.14 | $2.49 |
Snapshot as of 2026-10-27. Live prices & recent sales load below.
Card details
- HP
- 120
- Stage
- Stage 2
- Type
- Psychic
- Card type
- Pokemon
- Weakness
- D+30
- Resistance
- C-20
- Retreat
- 3
- Set
- Stormfront
- Number
- 1/100
- Rarity
- Holo Rare
- Released
- 2008-11-05
Ability
Poké-POWER — Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Attacks & abilities
[1P] Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
[1PP] Night Spin (50)
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Flavor
NO. 477 Gripper Pokémon HT: 7'03" WT: 235.0 lbs.
Protect this card
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